using IQIGame.Onigao.Logic;

namespace IQIGame.Onigao.GamePlay
{
    /// <summary>
    /// 主城通用触发器
    /// </summary>
    public class TrigMCGeneral : BaseNonLevelServiceTrigger
    {
        public override bool OnTrigger(object dynamicObjParam, TrigValueTypeParam dynamicValueTypePram)
        {
            return true;
        }

        protected override void OnPoolReset()
        {

        }
    }
}
